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GAME ATTENDANCE

165Hz`SN

74%

23/31days

  • BATTLE

    280

  • KILL

    1,605

  • DEATH

    921

  • HEADSHOT

    773

  • PLAY TIME

    1,546m

  • 01

    • BATTLE

      16

    • KILL

      138

    • DEATH

      80

    • HEADSHOT

      73

    • PLAY TIME

      155m

  • 02

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 03

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 04

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 05

    • BATTLE

      7

    • KILL

      44

    • DEATH

      37

    • HEADSHOT

      20

    • PLAY TIME

      56m

  • 06

    • BATTLE

      15

    • KILL

      118

    • DEATH

      78

    • HEADSHOT

      59

    • PLAY TIME

      111m

  • 07

    • BATTLE

      16

    • KILL

      131

    • DEATH

      90

    • HEADSHOT

      63

    • PLAY TIME

      179m

  • 08

    ABSENCE

  • 09

    • BATTLE

      6

    • KILL

      56

    • DEATH

      44

    • HEADSHOT

      28

    • PLAY TIME

      40m

  • 10

    • BATTLE

      7

    • KILL

      46

    • DEATH

      28

    • HEADSHOT

      10

    • PLAY TIME

      55m

  • 11

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 12

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 13

    • BATTLE

      12

    • KILL

      223

    • DEATH

      58

    • HEADSHOT

      162

    • PLAY TIME

      99m

  • 14

    • BATTLE

      16

    • KILL

      259

    • DEATH

      128

    • HEADSHOT

      36

    • PLAY TIME

      160m

  • 15

    • BATTLE

      18

    • KILL

      161

    • DEATH

      120

    • HEADSHOT

      97

    • PLAY TIME

      145m

  • 16

    • BATTLE

      2

    • KILL

      22

    • DEATH

      16

    • HEADSHOT

      8

    • PLAY TIME

      31m

  • 17

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 18

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 19

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 20

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 21

    • BATTLE

      24

    • KILL

      216

    • DEATH

      126

    • HEADSHOT

      128

    • PLAY TIME

      206m

  • 22

    • BATTLE

      20

    • KILL

      191

    • DEATH

      116

    • HEADSHOT

      89

    • PLAY TIME

      190m

  • 23

    ABSENCE

  • 24

    ABSENCE

  • 25

    • BATTLE

      121

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      119m

  • 26

    ATTENDANCE COMPLETED

  • 27

  • 28

  • 29

  • 30

  • 31

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