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GAME ATTENDANCE

bY`MNv

53%

16/30days

  • BATTLE

    120

  • KILL

    1,517

  • DEATH

    893

  • HEADSHOT

    195

  • PLAY TIME

    1,105m

  • 01

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 02

    • BATTLE

      4

    • KILL

      30

    • DEATH

      34

    • HEADSHOT

      5

    • PLAY TIME

      19m

  • 03

    • BATTLE

      5

    • KILL

      22

    • DEATH

      37

    • HEADSHOT

      5

    • PLAY TIME

      16m

  • 04

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 05

    • BATTLE

      10

    • KILL

      120

    • DEATH

      68

    • HEADSHOT

      14

    • PLAY TIME

      97m

  • 06

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 07

    • BATTLE

      30

    • KILL

      489

    • DEATH

      284

    • HEADSHOT

      61

    • PLAY TIME

      301m

  • 08

    • BATTLE

      23

    • KILL

      274

    • DEATH

      167

    • HEADSHOT

      31

    • PLAY TIME

      226m

  • 09

    • BATTLE

      24

    • KILL

      311

    • DEATH

      149

    • HEADSHOT

      36

    • PLAY TIME

      249m

  • 10

    • BATTLE

      9

    • KILL

      83

    • DEATH

      61

    • HEADSHOT

      9

    • PLAY TIME

      78m

  • 11

    • BATTLE

      4

    • KILL

      48

    • DEATH

      25

    • HEADSHOT

      3

    • PLAY TIME

      42m

  • 12

    • BATTLE

      8

    • KILL

      101

    • DEATH

      50

    • HEADSHOT

      29

    • PLAY TIME

      54m

  • 13

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 14

    • BATTLE

      3

    • KILL

      39

    • DEATH

      18

    • HEADSHOT

      2

    • PLAY TIME

      23m

  • 15

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 16

    ATTENDANCE COMPLETED

  • 17

  • 18

  • 19

  • 20

  • 21

  • 22

  • 23

  • 24

  • 25

  • 26

  • 27

  • 28

  • 29

  • 30

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