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GAME ATTENDANCE

Acues

81%

25/31days

  • BATTLE

    28

  • KILL

    240

  • DEATH

    141

  • HEADSHOT

    77

  • PLAY TIME

    210m

  • 01

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 02

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 03

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 04

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 05

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 06

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 07

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 08

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 09

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 10

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 11

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 12

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 13

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 14

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 15

    ABSENCE

  • 16

    ABSENCE

  • 17

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 18

    ABSENCE

  • 19

    • BATTLE

      1

    • KILL

      27

    • DEATH

      12

    • HEADSHOT

      16

    • PLAY TIME

      8m

  • 20

    • BATTLE

      4

    • KILL

      29

    • DEATH

      13

    • HEADSHOT

      19

    • PLAY TIME

      14m

  • 21

    ABSENCE

  • 22

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 23

    • BATTLE

      2

    • KILL

      14

    • DEATH

      8

    • HEADSHOT

      0

    • PLAY TIME

      17m

  • 24

    • BATTLE

      1

    • KILL

      9

    • DEATH

      14

    • HEADSHOT

      9

    • PLAY TIME

      16m

  • 25

    • BATTLE

      8

    • KILL

      63

    • DEATH

      48

    • HEADSHOT

      8

    • PLAY TIME

      82m

  • 26

    ABSENCE

  • 27

    • BATTLE

      2

    • KILL

      20

    • DEATH

      13

    • HEADSHOT

      0

    • PLAY TIME

      22m

  • 28

    • BATTLE

      3

    • KILL

      36

    • DEATH

      17

    • HEADSHOT

      9

    • PLAY TIME

      34m

  • 29

    • BATTLE

      5

    • KILL

      16

    • DEATH

      11

    • HEADSHOT

      2

    • PLAY TIME

      17m

  • 30

    ATTENDANCE COMPLETED

  • 31

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