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GAME ATTENDANCE

Xbc_Ynz

47%

14/30days

  • BATTLE

    52

  • KILL

    499

  • DEATH

    302

  • HEADSHOT

    74

  • PLAY TIME

    407m

  • 01

    ABSENCE

  • 02

    ABSENCE

  • 03

    ABSENCE

  • 04

    ABSENCE

  • 05

    ABSENCE

  • 06

    • BATTLE

      1

    • KILL

      15

    • DEATH

      6

    • HEADSHOT

      0

    • PLAY TIME

      13m

  • 07

    • BATTLE

      1

    • KILL

      48

    • DEATH

      10

    • HEADSHOT

      3

    • PLAY TIME

      11m

  • 08

    • BATTLE

      3

    • KILL

      16

    • DEATH

      10

    • HEADSHOT

      2

    • PLAY TIME

      17m

  • 09

    • BATTLE

      6

    • KILL

      39

    • DEATH

      16

    • HEADSHOT

      2

    • PLAY TIME

      37m

  • 10

    • BATTLE

      2

    • KILL

      14

    • DEATH

      9

    • HEADSHOT

      1

    • PLAY TIME

      12m

  • 11

    • BATTLE

      8

    • KILL

      100

    • DEATH

      41

    • HEADSHOT

      15

    • PLAY TIME

      67m

  • 12

    • BATTLE

      1

    • KILL

      1

    • DEATH

      3

    • HEADSHOT

      1

    • PLAY TIME

      6m

  • 13

    • BATTLE

      5

    • KILL

      39

    • DEATH

      20

    • HEADSHOT

      8

    • PLAY TIME

      39m

  • 14

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 15

    • BATTLE

      6

    • KILL

      72

    • DEATH

      26

    • HEADSHOT

      12

    • PLAY TIME

      35m

  • 16

    • BATTLE

      16

    • KILL

      113

    • DEATH

      139

    • HEADSHOT

      28

    • PLAY TIME

      141m

  • 17

    • BATTLE

      0

    • KILL

      0

    • DEATH

      0

    • HEADSHOT

      0

    • PLAY TIME

      0m

  • 18

    • BATTLE

      3

    • KILL

      42

    • DEATH

      22

    • HEADSHOT

      2

    • PLAY TIME

      29m

  • 19

    ATTENDANCE COMPLETED

  • 20

  • 21

  • 22

  • 23

  • 24

  • 25

  • 26

  • 27

  • 28

  • 29

  • 30

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